Various concepts from developing the environments in the game Headlander. Includes early exploration sketches, paintovers and props.
Various Moon Base paintovers
Early Moon Base development and exploration
Methusela's ship development
R.O.O.D. Room paintover
Early exploration for the Computer Core
Some of the process developing Methusela's loudspeaker. These had to be somewhat modular to fit around the game in various levels.
Pleasure Port establishing shot paintover.
Various room paintovers
Rebel Base
Some Pleasure Port Exploration and paintovers
Satellite Chalet exploration
Turret enemy development